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Posts tonen met het label Google+. Alle posts tonen
Posts tonen met het label Google+. Alle posts tonen

zondag 27 juli 2014

Get alot of FREE Social Promotion!

My guide to get ALOT of  FREE Website Visitors, Twitter Followers, Facebook Likes, Youtube Subscribers / ETC

Ofcourse everyone wants social promotion and a i found a website that can get you around 500 visitors a day, 300 twitter followers, 250 Subscribers and more!

What you can get
- Facebook Likes
- Facebook Shares
- Facebook Followers
- Facebook Post Like
- Facebook Post Share
- Instagram Followers
- Instagram Likes
- Twitter Followers
- Get people to tweet for you
- Twitter Retweets
- Twitter Favorites
- Youtube Subscribers
- Youtube Likes
- Youtube Favorites
- Youtube Views
- Google Circles
- Google Share
- Ask.fm Likes
- Vine Followers
- Vine Likes
- Vine Revines
- Vkontakte Pages
- Vkontakte Groups
- MySpace Friends
- Pinterest Followers
- Pinterest Repins
- Pinterest Likes
- Reverbnation Fans
- SoundCloud Follow
- SoundCloud Plays
- StumbleUpon
- Website Hits

You can get all these by doing these!
It works like this:
Someone gives you 9 points for a follow so you follow him, You get 9 points of him
You give those 9 points for a subscriber or something else!

Click HERE

Google reportedly buying Twitch for $1 billion

Google reportedly buying Twitch for $1 billion

According to VentureBeat sources "familiar with the matter," Google has reached a deal to buy streaming site Twitch for $1 billion.
Neither Google nor Twitch have commented on the report, but if VentureBeat's sources are correct, it would confirm a rumor that first floated to the surface in late May. At the time, Variety claimed that an announcement of the deal was "imminent," while the Wall Street Journal said talks were still in the early stages.
The acquisition would give Google control over the two biggest forces in online video. YouTube, which it acquired in 2006, is the biggest video platform on the internet, while Twitch entertains more than 45 million users per month, and is far and away the most popular platform for livestreaming on the internet. According to the VentureBeat report, Google's YouTube division headed up the acquisition.
A Twitch representative declined to comment on the report.

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donderdag 24 juli 2014

Computer games can 'make your brain younger', study finds

For years many have believed that sitting glued to a screen playing computer games rots your brain.

     Playing games could actually sharpen your mind, the study found.


But a new study has found that video games can delay the ageing process and playing one for just ten hours can make your mind up to seven years younger.
Older people who play video games which challenged their mental processing speed slowed their cognitive decline. Instead, a year later, their minds were actually sharper, the researchers found.
But the team warn that the benefits only come with their specifically designed game “Road Tour”.
Scientists at the University of Iowa in the United States discovered that elderly people who played just 10 hours of a game delayed declines by as many as seven years in a range of cognitive skills.
Those that played the game at least 10 hours, either at home or in a laboratory, gained on average three years of cognitive improvement when tested after one year, according to a formula developed by the researchers.

A group that got four additional hours of training improved their cognitive abilities by an average of four years. In speed and attention tests their brains were up to seven years younger, it was found.
Lead author Fredric Wolinsky, professor in the University's College of Public Health, said: "We not only prevented the decline; we actually sped them up."
He attributed the benefits to the range of skills required in the game, adding: "We know that we can stop this decline and actually restore cognitive processing speed to people.
"So, if we know that, shouldn't we be helping people? It's fairly easy, and older folks can go get the training game and play it."
The study comes amidst a burst of research examining why, as we age, our minds gradually lose "executive function," generally considered mission control for critical mental activities, such as memory, attention, perception and problem solving.
Studies show loss of executive function occurs as people reach middle age; other studies say our cognitive decline begins as soon as the age of 28.
Either way, our mental capacities do diminish and medical and public health experts are keen to understand why in an effort to stem the inexorable tide as much as possible.
Professor Wolinsky and his colleagues separated 681 generally healthy medical patients into four groups, then further separated them into those 50 to 64 years of age and those over age 65.
One group was given computerised crossword puzzles, while three other groups were exposed to the game Road Tour.
The game involves identifying a type of vehicle and then re-identifying the vehicle type and matching it with a road sign displayed from a circular array of possibilities, all but one of them false icons.
The player must succeed at least three out of every four tries to advance to the next level, which speeds up the vehicle identification and adds more distractions, up to 47 in all.
The goal is to increase the user's mental speed and agility at identifying the vehicle symbol and picking out the road sign from distractors.
Professor Wolinsky said: "The game starts off with an assessment to determine your current speed of processing. Whatever it is, the training can help you get about 70 per cent faster."
The researchers found those who played Road Tour also scored far better than the crossword puzzle group on tests involving executive function.
The game has previously been credited with improving quality of life, easing depression and cutting medical bills.
The findings were published in the journal PLOS One.
However, some were sceptical about the research. Dr Doug Brown, director of research at the Alzheimer’s society, told the Daily Mail: “Many of us enjoy puzzling over a game.
“However, there is currently little evidence that brain training has any cognitive benefits.”

maandag 21 juli 2014

Google Agrees to Stop Calling Games With In-App Purchases "Free," at Least in Europe.

The pressure to stop referring to games with in-app purchases as "free" continues to grow.
As part of an announcement from the European Commission today, it was revealed that Google will cease using "free" to describe such games.

This news comes not long after a UK ad regulator declared Electronic Arts had to stop running certain advertisements for the microtransaction-heavy Dungeon Keeper mobile game that referred to it as free.
Last December, the EC put forth a request to companies like Google and Apple to reevaluate their handling of free-to-play games. Among other things, it specifically asked that consumers not be misled about the "true costs involved" with games marketed as free, and that children not be urged to make in-game purchases. The two companies then met with the commission to discuss these requests in February.
In response, the EC announced today that Google will institute a number of changes by the end of this September. The most significant of these is no longer using "free" in relation to games with in-app purchases. It will also tweak the default settings so that payment has to be authorized before every in-app purchase, though you'll be free to change this. Additionally, it will implement developer guidelines to disallow "direct exhortation to children," meaning they can no longer strongly appeal to children to make in-app purchases.

  "In-app purchases are a legitimate business model, but it's essential for app-makers to understand and respect EU law while they develop these new business models." -- European 
Commission's Neelie Kroes.

It's unclear whether Google will only make these changes in Europe, or if it will seek to get ahead of any future issues by making them worldwide.