Three demos were shown off for Call of Duty: Advanced Warfare, each displaying a different element of the game's approach to futuristic tech. The first--shown off at the Microsoft press conference--was relatively low-tech compared to the rest of the game. Mitchell had a cool grenade that acted as a number of gadgets, but he didn't have his Exoskeleton suit yet, so it was a more typical Call of Duty affair. It was big and explosive, sure, but not as focused on the future of warfare.
The second demo, on the other hand, went crazy with theoretical armaments. Fast forwarding later in the game gave us a Mitchell well-versed in the ways of Advanced Warfare, and one that could silently move through the jungle using his suit's active camouflage. It needed to be recharged a lot (which was accomplished by standing still and turning it off and on, somewhat boringly), but it did its job. When he needed to go loud, he just turned the volume off with a "Mute Mine," which sent out a pulse of silence allowing him to smash windows, fire weapons, and even breach rooms without making a peep.
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The third demo showed off the offensive capabilities of the exoskeleton suits, featuring a high-speed chase on San Francisco's Golden Gate Bridge. Mitchell was blasting drones with lasers and leaping onto trucks using thrusters on his suit. Eventually he got to the van he was chasing, but the back blew off before he could do anything, unleashing an army of drones… which latched onto the bridge's supports, blowing it up. What followed was a typical Michael Bay/Call of Duty set piece moment, with screaming and camera shaking and all of the stuff that makes these big budget moments work well. What other future tech will Advanced Warfare show? We'll have to wait until November 4 to find out.
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